static const DWORD vertex_input_patch_constant_phase_vs_code_dxbc[] =
{
    0x43425844, 0x64268a24, 0xcd8d91b3, 0x70514911, 0x95555eb8, 0x00000001, 0x00000234, 0x00000003,
    0x0000002c, 0x00000060, 0x000000e8, 0x4e475349, 0x0000002c, 0x00000001, 0x00000008, 0x00000020,
    0x00000000, 0x00000006, 0x00000001, 0x00000000, 0x00000101, 0x565f5653, 0x65747265, 0x00444978,
    0x4e47534f, 0x00000080, 0x00000004, 0x00000008, 0x00000068, 0x00000000, 0x00000001, 0x00000003,
    0x00000000, 0x0000000f, 0x00000074, 0x00000000, 0x00000000, 0x00000003, 0x00000001, 0x0000000f,
    0x00000074, 0x00000001, 0x00000000, 0x00000003, 0x00000002, 0x0000000f, 0x00000074, 0x00000002,
    0x00000000, 0x00000003, 0x00000003, 0x0000000f, 0x505f5653, 0x7469736f, 0x006e6f69, 0x43584554,
    0x44524f4f, 0xababab00, 0x58454853, 0x00000144, 0x00010050, 0x00000051, 0x0100086a, 0x04000060,
    0x00101012, 0x00000000, 0x00000006, 0x04000067, 0x001020f2, 0x00000000, 0x00000001, 0x03000065,
    0x001020f2, 0x00000001, 0x03000065, 0x001020f2, 0x00000002, 0x03000065, 0x001020f2, 0x00000003,
    0x02000068, 0x00000001, 0x07000020, 0x00100012, 0x00000000, 0x0010100a, 0x00000000, 0x00004001,
    0x00000001, 0x0f000037, 0x001000f2, 0x00000000, 0x00100006, 0x00000000, 0x00004002, 0xbf800000,
    0x40400000, 0x00000000, 0x3f800000, 0x00004002, 0x40400000, 0xbf800000, 0x00000000, 0x3f800000,
    0x0c000037, 0x001020f2, 0x00000000, 0x00101006, 0x00000000, 0x00100e46, 0x00000000, 0x00004002,
    0xbf800000, 0xbf800000, 0x00000000, 0x3f800000, 0x08000036, 0x001020f2, 0x00000001, 0x00004002,
    0x3ec8c8c9, 0x3ec8c8c9, 0x3ec8c8c9, 0x3ec8c8c9, 0x08000036, 0x001020f2, 0x00000002, 0x00004002,
    0x3f48c8c9, 0x3f48c8c9, 0x3f48c8c9, 0x3f48c8c9, 0x08000036, 0x001020f2, 0x00000003, 0x00004002,
    0x3f1b9b9c, 0x3f1b9b9c, 0x3f1b9b9c, 0x3f1b9b9c, 0x0100003e,
};
#ifdef __GNUC__
#define UNUSED_ARRAY_ATTR __attribute__((unused))
#else
#define UNUSED_ARRAY_ATTR
#endif
UNUSED_ARRAY_ATTR static const D3D12_SHADER_BYTECODE vertex_input_patch_constant_phase_vs_dxbc = { vertex_input_patch_constant_phase_vs_code_dxbc, sizeof(vertex_input_patch_constant_phase_vs_code_dxbc) };
#undef UNUSED_ARRAY_ATTR
